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World of Warcraft’s Most Memorable Moments | Xaryu Reacts

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By @madseasonshow
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44 pemikiran pada “World of Warcraft’s Most Memorable Moments | Xaryu Reacts”

  1. I kinda thought that classic+ would be perfect to insert with Cataclysm. Now with SoD it may not happen, but so many of the future expansions happen because of the sundering, and Thrall having to leave Garrosh in charge. If they changed the sundering to not redo every zone, and instead create a few new ones, and maybe change something miniscule from the old world, they could use that as a split in the timeline of the game. Changing what happens during the Cataclysm is the perfect way to split the game off, while resolving what was established from vanilla and before. If Thrall doesn't leave, he can mentor Garrosh, so no MoP or WoD. If the burning legion still attacks, it completely different circumstances, with an unfractured horde. This means no BFA or Shadowlands.

    Balas
  2. Xar, back in vanilla, having a char with full epic gear meant something. Tbf, I don't know about everyone having legendary items, I never went past Wotlk.

    Balas
  3. I feel like most people will be wrong. Cata was basically my first expansion. I came end of wrath and beginning of cata. When Classic initially released I felt like i was in cata again. The only notable differences were the questing zones, you could go into another talent tree even when you haven't completed one of the others, and you couldn't fly. As far as questing and progression it felt very much the same with a bit more difficulty. At least to me.

    I felt like Mist of pandaria was when things got weird. The talents got boring, you didn't have to train anymore, leveling was cheese and the story lost is gritty battle tone i was use to.

    Balas
  4. One of my memorable moments I remember was all the pvp battles in TM vs SS in Hillsbrad. Another one was when epic gear felt epic or when approaching an elite I had to guess if I can pull it off and defeat it or will I need to find a group. When elites lived up to its rank. Once all that went away is when I quit for the "First" time. No one can quit WoW the first time after all.

    Balas
  5. Wtf is this guy talking about? Took month to get to lvl 60? MONTHS? Lmao dude.. took me less then 3 weeks. For real what is he talking about..

    Balas
  6. Tbh I started playing wow in 2006 and my goal was to get good enough to raid black temple for the warglaives.

    Got my off hand first after 40 something runs, and my mh came around 90.

    I felt accomplished even though it was near the end of TBC when new wrath expansion came out, I still used them and t6 gear to do the new naxx and out dps the raid lol. 😅

    Balas
  7. You're right, having the TCG items as Twitch drops really diluted your super-meaningful ebay progression, it just doesn't feel cool anymore.

    Balas
  8. 3:40 point is completely invalid from a logistic standpoint. legion the expansion your referencing was the highest grossing since wotlk.

    Balas
  9. Mad Season is one of my favorite content creators and it is cool to see another content creator discovering/enjoying his content

    Balas
  10. I understand peoples thoughts on classic being only up untill wrath, and i honestly agree, but im pretty excited about cata classic and especialy mop classic, because at the time cata and mop where a thing, i literally just loged to play 3s and 2s arenas, so i kinda feel like i missed on cata and mop pve content, mainly challenge modes from mop, as im a Mythic + andy and i really missed the train on og challenge modes.

    Balas
  11. Xaryu I am really loving your reactions lately. I am so happy that you are branching into this. I am also happy to see you branching into playing other games also. We watch your channel for you. You continue to grow as an entertainer. Thank you for all that you do!

    Balas
  12. I used to walk around towns in wow seeing people with cool armor/mounts inspect them just to see it and now a days I couldn't tell you the last time I cared about gear in wow because most of it is random shop skins or purple/ "legendaries" I couldn't care less about

    Balas
  13. Cata gave us instant death in Uldum. Never forget 9/11. Thou Cata drove expansions to modern way. It was not bad expansion, original firelands was amazing. Bad expasions are Draenor, Shadowlands and Dragonflight. The Pandaria was better than these with timeless isle, throne of thunder and so on. There was a lot to do in Pandaria with lego cloaks and raiding. Maybe these upcomibg 3 expansions makes one old expansion worth content.

    Balas
  14. In WoW, every player character is a legendary hero, towering above the countless peasants that populate the game's fictional universe. However, the pursuit of legendary items often leads to a toxic environment, where exclusivity is achieved through political maneuvering and group dynamics.

    To obtain a legendary item, players typically rely on the support of 24 or 39 other players, regardless of whether they truly deserve the item or not. This system, while traditional, can foster negativity and frustration among players.

    WoW's notorious time-gating mechanics further exacerbate the issue, creating a sense of urgency and competition that detracts from the immersive fantasy experience. Instead, there should be avenues for players to progress at their own pace, without feeling like they're in a constant race.

    One of the core appeals of WoW is the ability for players to embody legendary attributes, such as casting spells and wielding powerful weapons, traits that set them apart from the mundane existence of everyday life. The game intentionally avoids including characters who are mere "regular Joes," as players seek to escape the ordinary through their virtual avatars.

    While exclusivity and first-place rewards have their place, it's crucial for the game's health to provide meaningful goals for average players to strive towards. This could involve diversifying the means of obtaining legendary items, such as through guild activities, grinding for rare drops, chance encounters, crafting quests, and PvP engagements.

    By offering multiple paths to greatness, WoW can ensure that every player feels invested in their journey, enriching the overall gaming experience. After all, the value of a legendary item diminishes if there's no one left to appreciate it due to player dissatisfaction or disengagement caused by political dynamics. Ultimately, a balanced approach that rewards both effort and chance can elevate the enjoyment of WoW for all players.

    Balas
  15. Legendaries arent hard to get. Theyre just long either via a long quest line, or a low % drop that most people just dont want to fuckin do. Nazuro and fyre'lath, for example, are functionally no different than sulfuras or thunderfury. They actually take longer to get due to their quest lines being multiple stepsm

    Or in atiesh/scarab lords case, the only reason they are rare AT ALL is because both of them were SEVERELY time limited and the SL quest chain required you to clear a lot of group content in a short time span…and then were removed.

    TCG mounts have NEVER meant anything. You bought it with real money and, in the beginning, just got lucky. Who the fuck cares if someone else got a fel drake. you did nothing for it to begin with. You literally just had more cash money than other people or got lucky with packs.

    The 1.2 mounts are much better examples, because they tequired you to get 1k gold wothin the first 6 months of release, and if you wanted a mount that wasnt your faction you also had to get exalted, and you largely did it solo.

    THAT is effort. Not spending a random number of money for a pack, holding the item after blizzard quit making the tcg for hearthstone ( which is literally the only reason the mounts skyrocketed in price to begin with)

    Balas
  16. madseasons is a real douch bag btw , the real reason that he was out of cast was because " this guy is a asshole"

    Balas
  17. You sound like a genuine good guy to get a beer with, and a good chat about wow and old times… Keep it up sir !

    Balas
  18. I…disagree with the TGC item take. I actually owned some before they went up on Twitch and I honestly dont care that others have them now. I didnt see tgem as a status symbol (nor was I dumb enough to pay thousands of IRL money for a virtual item, I got em from friends and such as gifts during the actual TCG era).
    They arent available in any other way now, so they SHOULD come back. I had Spectral Tiger Cub and when it came on the trading post I didnt care. Sure it went from 1mil gold to worthless overnight but oh well. I still had YEARS of having something most people didnt. But I don't gatekeep so letting others have em now? Doesnt bother me.

    Balas
  19. Scarab Lord only means, you paid money for a server transfer to servers that still had them closed, or rerolled and grinded before the transfer opened when Blizzard opened new server for example. Only somewhere during WoTLK they changed that servers would have the gates open by default. Granted, that was also already 15 years ago, but Scarab Lord numbers (and mount owners) are not that low, as you would assume.

    Balas
  20. How can your hair always look this good bro, honestly ? I wish I could have the same hair so fucking much.

    Balas
  21. the pre wrath zombocalypse was a crazy time (i did not play during the corrupted blood event i started end of BC)

    i can remember being in the middle of nowhere in nagrand when i saw a zombie named "Lump". thinking this was a rare mob i attacked. it died but for me it was too late. i was infected.

    returning to my hearth location i was cleansed but stormwind was overrun by zombies and the auction house was being attacked by hordes of player zombies and there were skeletons EVERYWHERE!

    it was the most insane thing i have seen in wow.

    Balas
  22. idk alot of people don't want to play because theres fomo. i'm one of them. i don't wana play the game if i can't have the bug mount from 20 years ago but i have to watch someone else have it..

    Balas

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