Bansos

Wood Elves vs Beastmen Warhammer The Old World Battle Report Ep 4

World



Members to watch the Post Game show, go here
Youtube Members –
Vault Members –

Members to watch the Ogre Kingdoms vs Orcs Battle Report, go here
Youtube Members –
Vault Members –

In this 2,000 point battle report Steve takes a crack at playing a Glade Guard heavy list, focused on trying to make the enemy panic before battlelines are drawn. Meanwhile Luka puts the Beastmen Ambushers v2 across the table.

This video sponsored by Wayland Games

*Support MiniWarGaming by Becoming a YouTube Member*
Get More Videos:

*Buy Pre-printed and Printable Terrain and Miniatures, Magnets, Dice, and More*
The MiniWarGaming Forge:

*Ravaged Star – MiniWarGaming’s Grimdark Future Sci-Fi Game*
Pre-order our new scifi game, Ravaged Star:

*Our Social Media Links*
Facebook:
Instagram:
Twitter:

*Buy Wargaming Stuff and Support MiniWarGaming!*

Want to help support MiniWarGaming while buying miniatures and terrain? Use one of the links below to buy your stuff and we’ll get a small commission.
US –
AU –
EU –
UK –
CA –

world , Wood Elves vs Beastmen Warhammer The Old World Battle Report Ep 4 , #Wood #Elves #Beastmen #Warhammer #World #Battle #Report
, miniwargaming,miniature wargaming,minis,tabletopgames,miniaturetabletopwargaming,warhammer,warhammer40k,40k,ageofsigmar,warhammer40000,horusheresy,gamesworkshop

23 pemikiran pada “Wood Elves vs Beastmen Warhammer The Old World Battle Report Ep 4”

  1. Failed charge is move the higher of the charge roll dice, or the lower if through dangerous terrain. U don't add your movement.

    Balas
  2. Chariots treats woodland and forest as impassable terrain so you cannot move through woods voluntarily. Just get hits when you break and or flee

    Balas
  3. Always appreciate seeing Old World content but I do wish you guys would go back to the hand-held format. I know that probably comes with its own challenges but it looks better (to me) than static shots. Thanks again for another great game!

    Balas
  4. Ungors have move through cover so they dont get the penalty of -1 movement for dangerous and difficult terrain, they can also retoll any 1's when rolling for dangerous terrain

    Balas
  5. OMG! I was screaming at the end – Beast turn 6. A unit of Minotaurs flank charging the Eternal Guard plus two kamikaze Chariots charging the front, impact hits? They would have tore the spears a new orifice. It would have been glorious!

    Balas
  6. Skirmishers would not redirect the charge of the giant – he moves forward until he hits one, then the skirmishers form up on him. '

    Balas
  7. Steve playing Wood Elves like they're High Elves is hilarious to watch. Love seeing Old World content. Keep it up guys.

    Balas
  8. The music is so quiet that it only pops up during a phrase that sounds almost like orchestral Africa by toto

    Balas

Tinggalkan komentar