StarCraft 2 $1,000,000 World Championship Grand Finals!



Best-of-9 series of top level StarCraft 2. This match is for the lion’s share of $1 million dollars and the prestigious title of World Champion of StarCraft 2. Series was played at the Esports World Cup and is between Serral (Zerg) and Clem (Terran).
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StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.

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36 pemikiran pada “StarCraft 2 $1,000,000 World Championship Grand Finals!”

  1. Hey Lowko, would you please show a little bit more of the Terran bases in future casts, specifically the main base? I ask because I like to see the exact switcherus between the barracks, factories and starports etc. . That way it's easier to copy build orders from the best players. Obviously you gotta show the shenanigans that are happening at the front but it in between there's quite some time, to show the structures setup of the players.

    Balas
  2. What else does the balance council need to nerf terran? It's such a weird thing that Terran is rewarded much more generously for positioning than any other race. Zerg is rewarded via Lurkers, Swarm Hosts, Infestors and maybe some Banelings, sure but it's abyssmal how Terran can just out-value most of the engagements with Siege Tanks and Widow Mines. Widow Mine's efficiency is just too much, no other race has such cost-efficiency for a unit. High Templar requires control and positioning to get Psi-Storms down safely, Infestors can die to a single feedback if they are not controlled properly and then you have fucking Ghosts who are just Biological and Psionic (meaning no bonus damage can be dealt to these fuckers unless you use an Archon which is something you WONT do), doesn't die to a single feedback but can delete more than 50% of the effective HP (shields) for many Protoss units within an area of effect ON TOP OF THE FACT THAT IT SUPRESSES ENERGY AND PREVENTS REGENERATION OVER A PERIOD OF TIME, has almost racist abilities judging by how effective they are and a literal NUKE as if EMP and Sniping wasn't enough.

    Sure, Disruptors deal much more damage than siege tanks but you cannot cancel a Siege Tank shot by abducting it + Siege Tanks have a decent auto-attack as well. Lurkers have great potential but Ghosts can just snipe every single zerg unit + ghost can reveal the lurkers if orbital command energy is deemed too precious for the moment. Mutalisk also has great mobility and has access to rapid regeneration for multiple run&guns but widow mines pack quite the punch against units with less than 20 iframes within their movement animations (in case you didnt know, no unit has i-frames in current sc2) and you can REACTOR PUMP THEM.

    Everything around terran got nerfed into the fucking ground and what do we have left? A powerful race capable of passive-aggressive area denial along with an almost impenetrable slow-push potential from narrow checkpoints. I won't say Clem won all matches because he played terran but he won most of them because he had access to Ghost. Just add Ghost to ANY race and delete a unit in exchange of your choosing, you'll see the change yourself. You chose Ghosts over Carriers? Congrats, your entire army can tank as the Ghosts do the work if you're against a Protoss or a Zerg (if you're against terran then you have uhhh a nuke and some EMPs to bully medivacs ig).

    Balas
  3. Honestly, Serral looked so stressed and out of it from the first round. Not gaming wise, just him being on that stage. I hope he is well, doesn't matter if he wins. or loses, he will always be the goat.

    Balas
  4. I think Serral was more aggressive in the mid game in this series because in the first series he played against Clem in this tournament he was cutting corners and droning more but it bit him in the ass because Clem was pushing hard as a result.

    Balas

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